Stanislav Volokhovych
Gameplay Programmer
ABOUT ME
Hello! I'm Stas. I'm a gameplay programmer hailing from The United Kingdom, based in London. I published my first game on Itch.io when I was 16, and now I'm developing a commercial indie game as a lead programmer following my team's application to Tranzfuser. I've graduated from East London Arts & Music studying Games Design and currently continuing Games Development and Futures at the Academy of Contemporary Music.
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Since picking up a controller at the age of 4, I was blown away by the possibility of being drawn into another world. Having the ability to do anything, be anything and experience epic stories unfold by my hands has been, and continues to be, an outlet for expressing myself. I have always been fascinated by the intricate design behind creating such truly immersive experiences, curiously picking apart the subtle technical tricks in my favourite games. As a programmer, I'm passionate about laying the work 'behind the scenes' to create experiences for others to enjoy as I have for many years. With gameplay programming, I have a strong perserverance in achieving my creative vision, and I like to take on challenges and learn new things starting new projects.
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Feel free to contact me below if you have any questions! I'm more than happy to offer support in game development, or just for a chat about gaming :)
EDUCATION
ELAM (East London Arts & Music)
UAL Level 3 Extended Diploma in Games Design and Development
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ACM (Academy of Contemporary Music)
BA(Hons) in Games Development and Futures
SKILLS
Advanced: Unity (2D & 3D), C#, Python, Adobe Premiere Pro
Proficient: C++, Unreal, Adobe Photoshop, Aseprite, Jira, Confluence, Trello
Contact me
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS